Hey guys. I'm starting this thread here as a way to show what I'm working on, and get some ideas from the community.

What is Vampirism?

Vampirism is a mod that adds a hidden skillset and permanent condition. Becoming a vampire will alter your playstyle, as it grants you both benefits and challenges.

Planned Features:

Vampiric abilities, with an emphasis on blood, lifesteal, and checking all the boxes that make vampires interesting.
A collection of passive statuses that provides bonuses and detriments, changing the way you approach combat.
A feeding system that rewards you for keeping your bloodthirst sated.
A way to make CON actually useful as a stat.

Ideas:
Abilities:
Passive damage bonuses against targets who are bleeding.
Bleeds that have a chance to bypass armor.
A mist form that lasts for 1(?) turn. Makes you immune to physical damage.
An actual bat form. Something like Transform: Bat that would swap the player model for a bat while active. May require some scripting witchery.

Blood System:
A total blood amount that scales with CON. This is basically your hunger amount. Gradually degrades as time goes on.
A bloodthirst condition, based on your blood pool, that goes: Well Fed, Peckish, Hungry, Starved. Well Fed provides the most bonuses, while Starved incurs the most penalties. I'm considering adding a positive side to Starved, in the spirit of a "last act of desperation" sort of state.

Progression:
I'm debating whether to use combat points, or my own sort of accumated points for improving your ability as a vampire. Both are possible.
Since the enemies available in the main campaign are finite, sacrificing blood as a mean to increase your own abilities could be interesting, as doing so could put you in a more vulnerable state for the next fight.

Visuals:
A way to visually look more vampiric would be cool. Currently, I'm trying some special overlays that could provide a way to tint the skin color a bit, but actually swapping the skin color and making the eyes look red would be ideal.
Possibly a special sword, in the spirit of the Legacy of Kain series.
Customized visual effects for all the new abilities.

So with that, I have some things to ask of the community:

Questions:
What would you like to see in a vampire mod for DOS2?
What do you like about being a vampire in other games/mods?
How do you feel about the vampire feeding systems in other games? Too annoying, or not hardcore enough?
What are some vampire abilities you'd like to see?
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That's it for now. Thanks for reading!