Hey guys. I'm starting this thread here as a way to show what I'm working on, and get some ideas from the community.
What is Vampirism?
Vampirism is a mod that adds a hidden skillset and permanent condition. Becoming a vampire will alter your playstyle, as it grants you both benefits and challenges.
Planned Features:
◘ Vampiric abilities, with an emphasis on blood, lifesteal, and checking all the boxes that make vampires interesting.
◘ A collection of passive statuses that provides bonuses and detriments, changing the way you approach combat.
◘ A feeding system that rewards you for keeping your bloodthirst sated.
◘ A way to make CON actually useful as a stat.
Ideas:
Abilities:
◘ Passive damage bonuses against targets who are bleeding.
◘ Bleeds that have a chance to bypass armor.
◘ A mist form that lasts for 1(?) turn. Makes you immune to physical damage.
◘ An actual bat form. Something like Transform: Bat that would swap the player model for a bat while active. May require some scripting witchery.
Blood System:
◘ A total blood amount that scales with CON. This is basically your hunger amount. Gradually degrades as time goes on.
◘ A bloodthirst condition, based on your blood pool, that goes: Well Fed, Peckish, Hungry, Starved. Well Fed provides the most bonuses, while Starved incurs the most penalties. I'm considering adding a positive side to Starved, in the spirit of a "last act of desperation" sort of state.
Progression:
◘ I'm debating whether to use combat points, or my own sort of accumated points for improving your ability as a vampire. Both are possible.
◘ Since the enemies available in the main campaign are finite, sacrificing blood as a mean to increase your own abilities could be interesting, as doing so could put you in a more vulnerable state for the next fight.
Visuals:
◘ A way to visually look more vampiric would be cool. Currently, I'm trying some special overlays that could provide a way to tint the skin color a bit, but actually swapping the skin color and making the eyes look red would be ideal.
◘ Possibly a special sword, in the spirit of the Legacy of Kain series.
◘ Customized visual effects for all the new abilities.
So with that, I have some things to ask of the community:
Questions:
◘ What would you like to see in a vampire mod for DOS2?
◘ What do you like about being a vampire in other games/mods?
◘ How do you feel about the vampire feeding systems in other games? Too annoying, or not hardcore enough?
◘ What are some vampire abilities you'd like to see?
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That's it for now. Thanks for reading!