By class do you mean you add new skills/spells and a dedicated skill tree (Skill tree: Hunstaman , Scoundrel, Summoning ....) ??
The way larian handles classes is they give the class 10+/- spells/skills ; add an armor set that fits the image of the class ; Adds a skill tree for the class
But anyway good class ideas are :
Alchemist - +1 in the skill tree will add bonus durations to elixirs and potions or something like that
Deathknight - you can go in any direction with this class and it will still be good.
Paladin - a warrior using holy magic. It can have bonus dmg to undead
Vampire - I saw that someone is already working on this one
Werewolf - this can be added to the polymorph skill tree or it can be a thing on its own like : Lycanthropy
A FCKING NONE MAGIC CLASS ? - The game is missing such a class, every skill in the game look magical in some way, the scoundrel looks like some dimension assassin and the huntsman looks like a shaman with a bow, even the warrior/warfare class looks magical.
Soul Reaper - making spirits fight for you or give you some timed/perma buffs.
Godslayer - some new lightning, ice , fire and earth skills but in black color.
Reaver - the more dmg you take the more powerful you become. The skill tree +1 can give you perma buffs to HP and DMG for every 10 kills you make
Wanderer - some skills that reveals points of interest on the map. Skill tree +1 can give dodging% and more range for auto attacks with range weapons,skills,granades and arrows
I dont give detailed descriptions for the classes because you have to go into these with an open mind. You never know what you might come up with or scrap ideas for new ones. Everyone can give ideas and them mesh'em up and see what happens. Cheers!
Btw it would be rly cool if someone finds a way to add NPCs armors to shops. Like the Hooded Figure that was with Dallis has a super cool armor but you never see that armor in the shops anywhere
Last edited by Braxx; 26/09/17 10:01 PM.