Originally Posted by Rayner
Really unfortunate, I just want to get a Human with the Sturdy talent, I didn't expect to be messing around with XML files all night.

For talents, you can modify the respective Player_ record in the Character table using the Stat Editor.

You can find a list of talent names in Shared\Public\Shared\GUI\talentsAndAbilities.lsx.

Sturdy is named Talent_Sturdy.

The UserCanAlterTags attribute is for dialogue tags, not talents.

To modify the default tags, you need to alter the GLO_Origins script using the Story Editor, and then rebuild everything.

Ifan, for example, is set up with the SOLDIER and OUTLAW tags:

DB_OriginProfessionTags(CHARACTERGUID_S_Player_Ifan_ad9a3327-4456-42a7-9bf4-7ad60cc9e54f,"SOLDIER");
DB_OriginProfessionTags(CHARACTERGUID_S_Player_Ifan_ad9a3327-4456-42a7-9bf4-7ad60cc9e54f,"OUTLAW");

These can be removed, but I don't see a way to give Origins extra tag points, so you couldn't select your own tags using the GUI.

These can be replaced just fine, and more can probably be added.