Really unfortunate, I just want to get a Human with the Sturdy talent, I didn't expect to be messing around with XML files all night.
For talents, you can modify the respective
Player_ record in the
Character table using the Stat Editor.
You can find a list of talent names in
Shared\Public\Shared\GUI\talentsAndAbilities.lsx.
Sturdy is named
Talent_Sturdy.
The
UserCanAlterTags attribute is for dialogue tags, not talents.
To modify the default tags, you need to alter the
GLO_Origins script using the
Story Editor, and then rebuild everything.
Ifan, for example, is set up with the SOLDIER and OUTLAW tags:
DB_OriginProfessionTags(CHARACTERGUID_S_Player_Ifan_ad9a3327-4456-42a7-9bf4-7ad60cc9e54f,"SOLDIER");
DB_OriginProfessionTags(CHARACTERGUID_S_Player_Ifan_ad9a3327-4456-42a7-9bf4-7ad60cc9e54f,"OUTLAW");
These can be removed, but I don't see a way to give Origins extra tag points, so you couldn't select your own tags using the GUI.
These can be replaced just fine, and more can probably be added.