You did not even explain what's broken about it. It is not AoE clarity, so it's broken? It's fine for 1 AP and it does not amount to nothing, the health gain is quite nice and it's still +mainstat for everyone in the party.

It would be broken if it would actually scale all stats, then it would be something you want to rotate as opposed to being situational like all innates, except for Flesh Sacrifice, which is still a bit out of the line there, but what else can you do about it really, make lose 1AP next turn?

Same with Petrification, which is a great hard CC, that is not a knockdown actually.

Last edited by Gaidax; 27/09/17 11:14 AM.