Some good points to the story. Much is personal bias of course.
I like Malady. I always have the feeling she thinks "what a clumsy dork" when dealing with my main.
I don't get the critique of Warfare as a school and damage ability. I don't see many bugs there. Sometimes you have a strange restriction to target with Battering Ram, but that's the same for similar skills, like Bull Horns. If you target near the enemy in such cases, it often works fine.
Phoenix Dive is not about damage but positioning. You should take a similar skill from another school, either Tactical Retreat or Cloak and Dagger. It's so strong to be able to hop around.
Warfare is the best damage ability in the game to put points in, if you have physical damage. Warfare chars (I have two in the group, onehanded/shield and twohanded) have it the most easy way to profit from it because they need the school anyway. A ranged physical char putting points in "Ranged" first is a bit wrong. A mage or ranger (except with one source skill) cannot equal a twohanded warrior damage wise (but have other benefits), a rogue maybe.
Last edited by geala; 27/09/17 02:31 PM.