It would be phenomenal if the community had the power to restrict the abilities/talents that the base game provides in order to create unique mods.
Example: A mod that doesn't allow the players to allocate points to magic abilities (or, better yet, removes them entirely). This could either last until a certain point in the story or perhaps it could always be removed. Something like this would be better suited to a GM Campaign in my opinion.
The above example wouldn't be the only product of this implementation. People could also create mods that restrict the players to magic skills exclusively. There could also be mods that remove Lucky Charm. (Primarily because the GM wants the power to determine when a player is lucky.) :opa:
[I'm already aware that this is simply not possible at the moment. This is more of a request to Larian Studios than anything else.]
Larian has already given the community a lot and I, for one, am very appreciative. This is simply "food for thought".