Mopped up the remaining fort forces and escaped. Here's the new bugs so far;
*Talking to Tola, saying you wish to challenge your teammates, then back out "as you wish" VO-level is MUCH lower than every single other line.
*It appears you cannot continue the Arena questline since it doesn't allow you to fight any of your teammates in single-player???
*Stardust Herb has the "consume" option, it just doesn't do anything. Should be greyed out then.
*The guardians (souljar quest) are skeleton but sounds very human when hit or attacking.
*Why does teleport (and apparently also flurry, I suppose all offensive skills) outline dead opponents in thick red outlnies? (noticed at souljar location)
*Using the Face Ripper gives the Apprentice achievement (using a source spell) despite that not being a source spell and Fane still having his source collar.
*My party of 3 often has difficulty with ladders... I *think* it's the black cat blocking their path.
*The bucket next to the bath in the Fort is used for transporting fish? Yuck... other bucket is probably more suitable

*Enclopedia of Flora, Tales of the Seven Gods, Cautionary Pamphlet, On the Origins of Lucian also keep "use to read". I feel like that might be intended, but during the tutorial they all got replaced far I know upon reading

*It seems while fire dissapates, poison, oil and smoke lasts forever? Could be the save-gamebloat I've seen some other users talk about.
**Looking at the outlines if using boulder, the fragments of broken barrels also never despawn.
*Richly-bound book is still called that after reading. Also description makes it seem it should be valuable, but it's 1 gold of value like most other books.
*Frolie & Modi's lines seem to randomly be unvoiced (might be related to being collar-less?)
*Finding Withermoore's dead corpse (broke the souljar in the chamber) and looting him doesn't finish his quest???
*Approaching Davya triggers combat? I recall from EA there was a whole cutscene with conversation and all, killing the silent monks. Also the 2 people at the harbor happilly keep chatting on.
*Found 2 plates (with a border), somewhere in the fort. They appear in the ingredients, same description as plate and old plate who appear in misc. Found one more on a dead magister ranger in the swamp.
*The ! over teammates for escaping lasts much short than the conversation with the cat...
*Mending and Soothing Cold seem to do more healing than they claim. When it was 8 they did 9. When it said 11, they did 13.
*Badly placed bed:
http://steamcommunity.com/sharedfiles/filedetails/?id=1148952434*That's not a relic. Was a bit too fast in stealing it, but it hang over that altar;
http://steamcommunity.com/sharedfiles/filedetails/?id=1148957014