Except it begs the question: why even have escapes like Crippling Shot and Tactical Retreat? If I have no reason to get away, I don't need such things outside of CC. Scoundrel has mobility skills because of the need to get into melee range and get into backstab arcs. Without a minimum range, Huntsman ranged DPS has zero reason to move outside of LOS/Elevation advantage.
It's also reflected in the AI. Why even bother getting away from melee if they could just stand there and shoot you in the face? Yet they'll take Opportunity Attacks to do so.
2H buff: Requiring allocation into a specific Atttribute to get the most out of isn't what i'd call good design. Scoundrel can get away with it because of the auto-crit that comes with Backstab on daggers, which the skills require anyways. But not for 2H Weapons. Not sure exactly what they could do instead, maybe increase the weapon reach?
Last edited by John Doe; 27/09/17 11:27 PM.