Originally Posted by TsunAmik
well adrenaline can really spice things up tho smile Flinging out 3 offensive spells, or teleport + 2 spells...

Also I think that using impale + fireball is bit shortsighted tho, when you can make some fire/poison surface (ideally with red prince), step on it and start casting your 2APs for 1 AP... paired with adrenaline you can unload like 4 spells easily, optimally oiling and slowing everything in the vicinity, and igniting that next turn/last spell/next character. Boom


With adrenaline if you dont clear your first round, your subsequent rounds are absolutely miserable.