Maybe its only me, but i like the concept about a skill dealing physical damage, have its effect resisted by physical armor, and increase damage from INT. Im running a scoundrel/necro/hydrosophist and i have like 18finesse, 13int and it feels nice being able to mix those things.

I mean, im dont know if i agree that every "resisted by magical armour" skill should have int-scaling, and vice-versa