Suggestions? Very good idea - what about every one writing down what a story means for her/him.
The very good thing about this conflict culminating is one thing in my eyes: Did we ever discuss the story itself? No, not the plot nor the individual chars = the story. I'll start = I thought this story was about developing one's own char IN interaction with the other members. So every one could have a "colour, depth". And this was the case at the beginning, right? A fairly large group found itself in a strange world, partly with changed appearances and tried to cope with oneself and with the other members, right? It developed beautifully and we were united in the first large quest: Rescuing Lynn, remember? and it was one quest.
Now, please, all of you: I'd like to know what a story is for you. I'm really curious (and hopefully open). Maybe this helps to find out what should be left out or be pursued? Kiya
Please, all of you, answer - if you want BeeGee back, the best way to convince him is, there is a story and not a game