For the most part i have to agree with Kiya. There is more to a story the fight. I'm building with a relationship with Carrie (in the story), but for that i have to put my past behind me. Call it, for the once who know this, a 'message in a bottle' situation. Eversince my char entered the story, it has grown due to interaction with others. (like the distruction of my sword).

But for me, i always need a goal in the future to write. What i mean is: i need to have something to write to, a mission, a quest,... And i think thats were it goeas wrong sometimes. I very mutch like to read this story, but i have to say that sometimes it goes a bit unrealistic. Like look to the lvl we are and we sometimes accoplish with this lvl <img src="/ubbthreads/images/graemlins/eek.gif" alt="" />. Not that i'm critisizing the writes or the story, i just that we have to keep in mind that we cant do everything anytime. A good story can go on without a fight, just interaction with people can be intertaining and educational for the chars. But i'm not saying there shouldnt be any fights. Just not one fight after the other.

I hope i didnt offend anyone with this. If i did pm me and i'll see if i can change it.


Joliekiller, paladin on a crusade against (almost) all evil.