I kind of agree that melee range bow attacks are kinda weird. I might be more inclined to use an accuracy penalty rather than completely forbidding it, but then you have a ui issue of making that obvious to the player.

Leadership, I definitely agree with.

"Are you sure?" prompt after assigning all skill/attribute point --- uh no thanks. Why not just click the ability once you're ready to make your decision? If respecs weren't so easy I might change my mind about this but it's fine in it's current state imho. I don't want to have to do 4 extra dialogue boxes every level up.

The one I want *the most* is the chain/unchain all buttons. Setting up for encounters is such a chore that I rarely bother with it unless I've already failed it a couple times.