I noticed that hammers do not have innate crushing damage. Well basically it seems like slashing/crushing was removed from game. I thought this was strange since we kept piercing.
I was hoping that like the previous game, each damage type would have different pros and cons.
Crushing - does extra damage to armor
slashing - best damage to flesh non armored
pierce - weaker damage to flesh, but armor ignore percentage.

Something along those lines don't quote on the idea but are these factors still in the game or were they removed for not being popular? Lastly we have spears but it doesn't seem we fully thought out their place in the game.