As you know, GM mode allows us to possess every single thing except for the player. I would like to possess the player just for experimentation and seeing what is possible by doing so.

Is it a flag or a script or something coded into the player character that makes it so it cannot be possessed? Is there some way to toggle this?


GMAddon1: Adds almost every single monster and NPC from the main campaign into GM mode, plus a few large custom maps to use in GM mode.