Hmm, what to say? Best would be, nothing. Second best, I disagree with most of what you said. The devs don't need to change some core elements of the game, they made the game modable and mods may solve your problems. Instead the devs should concentrate on the real annoying things, like quests being not solvable because you did y before x.
To the armor, it is rarely advisable to concentrate all chars on one enemy , it's often better to go two on one. Mixed groups are ok in this. That's admittably not possible against bosses where some mixed damage is always wasted against the armor shields. But as bosses are not such stupidly extreme armor and health monsters as in other games, it is manageable.
Lone Wolf is indeed a strong talent. Some have calculated that two lone wolves are the equivalent to the damage of about 8 normal chars. They mayby should go the hybrid damage way and have both magical and physical damage on each char, so that nobody has to idle around in boss fights.
Shield and sword is weak? Why? There is a bit more than damage in the game.
Last edited by geala; 29/09/17 08:20 AM.