Originally Posted by Mebi

Uhm, not sure.. in the first game you just had to do dmg and applying random ccs and HOPING they would land.. You just had to do proper target selection.. but that's the same you do in the second one..

No. no. No. And no.
Yes, in the first part there were chance triggering skills. But this was not an absolute accident. First, the skills had a high chance of triggering. Secondly, if the skill did not work - it was just harder to continue the fight. The control in the first part was not some kind of an uncontrolled decision, but only diversified tactical possibilities.

Here we do not even have this. Control is useless in 90% of the battles. Simply because destroying enemy armor - it's easier to kill an enemy than to start controlling it.
And unlike the first part, where you chose many goals at once. For example, the magician controls those two, the tank holds three more.
in the second part there is no such, and it is useless because of the armor. It will not be possible to control several enemies at once. The most effective tactic here is to kill the entire target with a whole crowd.