If you have 2 magic damage dealers and 2 physical damage dealers it is terrible.
Untrue.
SOLUTION:
All skill damages both magic armor and physical armor BUT magical damage does bonus damage to magic armor while physical damage does bonus damage to physical armor.
SOLUTION:
So what you could do is what someone else suggested, the amount of armor a character has it is directly how much they will resist any kind of CC.
So basically you want to go back to the first game where everything was chance based and not tactical."Tactician chore" lmao.
Combat in DOS1 was ok but I like the new system way better.
The only complain i have is that environmental hazards are useless cause magic armor blocks almost all of them.