If you have 2 magic damage dealers and 2 physical damage dealers it is terrible.
Untrue.
SOLUTION:
All skill damages both magic armor and physical armor BUT magical damage does bonus damage to magic armor while physical damage does bonus damage to physical armor.
SOLUTION:
So what you could do is what someone else suggested, the amount of armor a character has it is directly how much they will resist any kind of CC.
So basically you want to go back to the first game where everything was chance based and not tactical."Tactician chore" lmao.
Combat in DOS1 was ok but I like the new system way better.
The only complain i have is that environmental hazards are useless cause magic armor blocks almost all of them.
Lol. But there are no tactical possibilities in the systems.
If in the first game you had to think and count, what enemy to control, what enemy to kill, then in this game you just choose one goal and kill it. there is no tactic, no strategy. You can not choose whom to control, and whom to kill. Given that many enemies have more armor than health, then even controlling them does not make sense - you break through the armor and immediately kill.
So what tactics are you talking about?
In the first, she was preeminent. With some enemies had to rack their brains, choosing the order of priorities and controls. There is no such thing here.