Hi guys
Firstly I wanna say well done on making a great sequel, I've been really enjoying the game so far but there is something that bothers me during combat that I really think needs fixing.
I think adding the high ground mechanic is a great idea and I'd like it to stay in the game but the problem is that melee enemy units from ground level are able to attack your units that are on high ground, but what's more is that your melee units on high ground can't attack those enemy units in return, that are on low ground. So what happens is that even though you're supposed to have the advantage for taking the high ground you are also ultimately put at a disadvantage when it comes to melee, which makes taking high ground a very awkward and undesirable choice, and somewhat ruins a perfectly good mechanic in the game. PLEASE PLEASE FIX THIS
Thanks
Cris