Originally Posted by Chumble
Thank you. I had a question about the script editor, I'm not sure if you didn't have an answer or it was missed ... I don't want to pester you for answers but I also don't want to miss the opportunity for one.
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I had only loaded up the regular script editor once before when I was trying all the buttons but no guide or tutorial I've found has pointed to it. The only thing I've found is the Script Editor Technical Doc which has the "what" but not the "how". I can see from that page it has a solution open for Shared scripts. Do these scripts need to be built? I searched my game directory and didn't find a single ".charScript" file.

Ah, you're not pestering me at all! Happy to help. I either missed that, or I wasn't sure what you meant. Shared scripts don't need to be built, no. They're already included inside Shared.pak in the game's Data directory. If you want to override one, my suggestion is to extract Shared.pak with Norbyte's Extractor Tool. Then in the Script Editor, create a new script with the same name, but select your mod's package (create a resource package first in the Resource Manager). Then copy/paste the original script's text into your new script.

To take it one step further, look for the script resource in the Resource Manager (so for Player.charScript, search "Player" and filter it by script resources). Then right click on it and select "Open For Edit", then select your resource package as the destination. Then, finally, go to that new script resource, click on it, and change the source file to the script you made earlier.