Originally Posted by geala
This are very strong opinions based on a relatively vague information by the devs. Do you know any more about how the balancing will work? If not, then let's wait and see.


All I know is that they have a history of VERY unfun "balancing" changes. I honestly don't think they've ever made a change in a patch in any of their games that made it more fun. It doesn't really matter how they go about it with a history like that, it's all but guaranteed to be wrong.

The proper response to getting "too much loot" via lucky charm (and pickpocket) is to add more and better non-lucky loot to the game, so that those skills no longer feel necessary.

Last edited by Sotanaht; 30/09/17 12:29 AM.