So, I've been using the Divinity Engine 2 for a lot of basic modification but something I want to do requires editing the PAK files. I've downloaded GR2 and unpacked successfully, modified the required data. I cannot for the life of me understand how to rePAK my modified unpacked shared.pak.
When I try and navigate in GR2 to the unpacked folder(for the create package option), its requesting either a .pak or .lsv file but all I have atm is the raw unpacked information.
I've modified two files of unpacked information, data.txt and data_data.txt. I've seen people just create a .lsv by changing the extension, but do I just do that for both of the text files, place them in their own folder and throw them into my mods folder within my directory,
A:\Steam\steamapps\common\Divinity Original Sin 2\Data\Mods
Whenever I look at mods done through the Divinity Engine 2 they are nicely packed in a single .lsx called meta, is there a way for me to create a file like that? Also if I do throw my files into a folder with my mods folder, when I name it do I have to include some weird hex string after the file name?
I've been looking all over and I can't find a guide for this part. Please help me.