There is a distinct lack of character to enemy AI most of the time, and them being practically psychic and wantonly abusing your invisible weaknesses (healbombing disguised/masked undead, CC chaining glass cannons, never attacking you with your immunities; all without ever seeing an indication of these things) is incredibly disappointing after how much the AI was lauded as being improved.



The Flaws of Divinity: Original Sin II: A list of observations of the game's shortcomings for the community.
Found HERE.