I like Lucky Charm and I like a lot of loot to shuffle through.

What is most damaging is the over the top quality of items.

To me I'd like lots of Lucky Finds of loot reasonable to where I am at. High lucky charm chance on standard and next tier up items and much much lower chances for legendary. To me that makes a funner game, lots to ponder building and nothing too game breaking, keeps the excitement of finding every last barrel etc.

DOS1, I played with a lot of numbers to make that work and not be crazy rich. It's a lot of re-balancing. But a ARPG loot (ok not quit that crazy) in a CRPG world that doesn't break it.