So, I'm trying to make a bunch of new skills, but I can't figure out how to make it so if a target has a certain status for example knockdown in my case, then the skill does more damage. Is this possible without scripting and if yes how?

Also if it's only possible through scripting can someone make some sort of template for it or just run me through how it would work.

I'm kinda stuck trying to figure this out, so any help is appriciated <3