No I played EA Solo. Mind must be playing tricks on me. Soooo... how do we finish the quest?
Anyway, posting this having set D:OS2 aside for now being really pissed off at the game. Same place as EA; Gargoyle Maze. I rreeeeeeaaally hate it. HATE IT. I'll just skip it like in EA *again* but I don't really want to play D:OS2 right now for a while due to it. Stupid maze.
Anyway, another day of D:OS2 (lots of fun with a sour ending), almost finished with Fort Joy again, just that Maze's dungeon, killing Radeka, the final fort, and trying to finish all the 20 unfinished questlines in my journal. Most of which I have no idea how to proceed if possible at all. Fun

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Comments (3.0.143.909):
*Shadow's Eye (Ifan) seems a weeeeeeeeeeeeee bit overpowered for the area you get it.
*Oil blocking movement is *really* getting annoying now.
*Viscous voidling are really easy to defeat (I recall having a hard time in EA, they're pick off pushovers now)... but still grant 1000XP per kill? Way more than many legit threats do?
*I see actually using an disarming kit to disarm a trap is still 100% useless? Why?
*Why doesn't the Rune UI cross-reference characters? So annoying

*What happened to the teleport animation? With the dust showing the AoE. Now the AoE is invisible and enemies just take damage for no visual reason.
*Suggestion: Skills that cannot be used have a red outline in the skillbook.
*Wasn't there a conversation with the flaming pigs? Can't find one that isn't just one-liners now. Also having to chase them to talk is super annoying (or was it always just the one near the dragon post-healing?)
*What happened to all the conversations? Didn't the Voidwaken Deep-Dweller have one too?
I'll play later when I got time again and am not frustated by the maze (that I'm going to skip regardless, no point booting up the game to hate it, that'll just make me stop playing completely)