A typical skill description states that "damage is based on your level and receives a bonus from [attribute]".

I'm thinking of making a ranger, but can't see any use of pumping huntsman skill (+5% damage if on higher ground) beyond 5, as polymorph (+1 attribute) or warfare (+5% physical damage) seemingly are just flat-out better choices.

Am I missing something? Is this as poorly balanced as it seems? Thanks!

Last edited by Seraphael; 30/09/17 10:15 PM.