But even then, in the first game having increased AP as you leveled up gave a bit more sense of progression, and it still ALLOWED you to do more, in this game, not so much.
The first game was an embarrassment of riches, it's a saying. It was a game where you literally could have 30 strong choices each move. I didn't mind that, but wow a balancing nightmare is what I saw, this feels tighter, more Xcom like in execution now. Sure opinions will vary. DOS1 stands out on it's own vs about anything else TB, I don't think I played a TB game with so much variety, too the point of "this maybe a bit ridiculous". Any time you make a change there are always people like what we had.