Lucky Charm's impact seems to have remained undeterred; it's still a very powerful moneymaker and a great way to supplement gear cycling on the power curve. You're still able to gloss over the dead crafting system, ugly economy, and exponential gear replacement with it even by just equipping your LC items for only the larger looting sprees.

Having beaten the game once and just reached Act 3 on Honor Mode with excessive ease, I have to say that Lucky Charm would be better, solely in my opinion, as a much more common occurrence with no gear drops attached; though this would require a sane form of scaling in the game.


The Flaws of Divinity: Original Sin II: A list of observations of the game's shortcomings for the community.
Found HERE.