Honestly I would not play 4 summoners simply because it would be a terrible chore bore slog with so many actors in every combat. It is surely going to be strong but it will be so damn slow.

Besides summons are one case where reverse scaling happens, as soon as you hit 10 summoning at like level 7-8 you are a god, but at the endgame they are kinda tame, still nice damage, but it's just not on the level of what full fledged character purist can do.

I think Summoning makes most sense to characters that are support like enchanter or tank where spending 10 points in summoning is no big deal, because you will be just great buffbot with remaining points spread around hydro/necro/aero/fire as many of the best abilities there don't really scale with more points in their schools. This way you can buffbot to your hearts content while still having some damage going.

Last edited by Gaidax; 01/10/17 04:27 PM.