But here another problem.
For example, assasin has magic debuffs. Archer has magic arrows.
But in the current situation, they are useless, because they require the destruction of magic protection, and they do not have magic damage.
Yes, arrows do magic damage and there are some magic-damaging things in the assassin. The damage portion will hit vitality and lower magic armor, helping the mages. Isn't the point of the idea to make mixed magic/physical teams work better together? They still can even with the two types of control.