Weapon talents bonus works like stat. So with 30 str and level 10 two-handed, treat the weapon bonus like 40 str and just treat the extra crit damage like scoundrel without movement distance bonus.

Warfare multiply whatever weapon damage you have after you already boost it with str. So with +50% from warfare, a +200% = 300% damage becomes 450%, not 350%.

Last edited by Ellezard; 02/10/17 12:17 AM.