So, is it actually possible to extract and edit existing animations using a program such as Maya or Blender? I've successfully managed to export and load the character models along with their basic rigs using this tool, but while I believe I have found and converted the animation files from GR2s to DAEs, nothing seems to happen when I import them into the scene (Re-saving the file confirms that no additional data is being imported). Can someone clarify for me exactly how this is supposed to be done?