Hi everybody,
~30h ingame, just left "Island Joy" and can reskill my party on the ship.
Played a lot of different RPGs before.
Until now, I had (and still have) quiet some problems with my party.
Mainly because of the many skills & spells. It is just confusing!
It is hard to guess, which skill combinations work, won't work, or just fit my playstyle. For example my tank, warfare/necro? Or warfare/polymorph?
I'd like to try both of these, just to play with the spells and learn how they play together.
Now, that I can respec on the boat, I can easily change the skills my tank has. He's now necro instead of poly. Nice! But how do I test these out? I have literally no spells I could use. Not even a single one!
So I need to save game, buy skillbooks, skill, play some time, and if it doesn't fit, reload and lose some serious gameplay. I literally spend hours of reading the DOS Wiki, to see what spells are there, what do they do and what do I want.
The need to "farm money/save/load/skill" makes this method just tideous and exhausting! But I see no other way, since there are so many many different possible combinations! And the fact, that a book magically disappears after reading, doesn't make it easier.
It would be much better when spells come automatically from the skill level.
1 Point in warfare gives you Battlestop, 2 points to unlock Bouncing Shield, and so on.
This would just take the skill system out of the "gold farming" cycle.
i could respecc, test, and if it doesn't fit I respecc again. Feels more like RPG. No save/load/lose hours of gameplay anymore. The opportunity to reskill endless times is worthless, if I can't obtain the spells to use this skill.
What do you think?
Cheers
Alex
Last edited by nn23; 02/10/17 12:21 PM.