Hi Stabbey,

maybe my wording wasn't exact enough, let me ask why do you think this needs a complete rework of skill balancing?

Now:
- I reach a level
- I invest points into warfare
- I go and buy a book/spell

vs.

- I reach a level
- I invest points into warfare
- I automatically learn that spell

The only thing that's affected is the walk to the vendor and some gold I spare.

Just gaining the spell shouldn't mean it's also memorized!
The memory skill wouldn't be affected at all, I would still need to memorize it, if I want to use it.

However, I see that Larian uses vendors, to limit the access to available spells.
With my suggestion you could max out a skill in act 1, what grants access to the high tear spells (which wouldn't be available regularly).
But then you'd have only 1 skill, and you'd lack spells from other skills. I could choose between "Only good fighter" or "kind of OK in many skills" - which is (imo) a good thing

Or it would be possible to also set a level requirement for a spell, for example overpower is only available at warfare 10 and char level 12.

When, in the game, is it possible to earn all possible spells of one skill?



Last edited by nn23; 02/10/17 02:52 PM.