Response from our scripters on the GUID situation:
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Individual trigger events were never needed in script. It was only needed for environment triggers, in which case you'd want a single event name (e.g. warm or wet) because the trigger itself doesn't matter. If you'd use the GUID you'd have to keep track of all individual triggers, and that is where the strength of story scripting comes into play. In story you can put the triggers into a database. In story you can also limit the amount of events you get by registering the right triggers for the right characters.


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