Originally Posted by Ellezard
not really but the damage is quite easy to calculate as the game already does the base damage up to warfare/pyro element for you in a form of weapon/skill damage.

All you need to keep track of are resist, crit damage and highground bonus and just add those bonus to your number. If you see something like 2000 damage on your skill, just think it will do like 3000 from high ground/crit and 4000 if it crits + highground depending on your skill level.


I tend to rely less on the character screen because I run a physical damage two-man Lone Wolf party and would ideally like to exclude all magical damage because it is essentially redundant. Anyway, it is not really a major deal as I am not struggling, but I keep wondering whether I should put that additional point into Ranged, Huntsman or Warfare...