Sorry for my first post,
I try to make a combat trigger with a dialogue flag, but I can not. I do not have a build error, but nothing happens
[quote]DB_CombatCharacters("CHARACTERGUID_cheffouzonededepart_98b620be-639b-4159-b2bf-31d13a09eeb7","c5865eac-a8bf-4506-9715-e6fa664c7c17", 1);
-----
IF
ObjectFlagSet("CombatDialogue", _Speaker, _)
THEN
GoalCompleted;[/quote]
[img]http://image.noelshack.com/fichiers/2017/40/1/1506964699-1.jpg[/img]
my characterguid is the good and the id and that of the npc
thank you in advance for your help