Wit was useful for my rogue character until you hit level 11 and all important enemies for whatever reason had an extra 20 initiative ontop of their wit. I built my rogue HARD toward initiative to ensure that he always gets to go first. I equipped inititive for every bodypart and had the ingenious talent. At level 12 my rogue had 36 initiative which was way above what regular enemies might posses. But for whatever fucking reason all important enemies have 20+ base initiative making it impossible to compete with them for taking the first turn.
That's kicking horseshit in my eyes.
How am I supposed to beat 40 initiative? My ranger has only been putting points in finesse this whole time and she hasn't even reached 40 yet.

Tl'Dr
At level 11 It becomes impossible to compete for making the first move because many enemies have 20+ base initiative ontop of their wit.
Therefore wit loses it's single biggest virtue and goes from being good on one of your character in the party to being good on none of the characters in your party.

Last edited by iFreeDawg; 02/10/17 07:43 PM.