What Sanctuary said. Maxing warfare gives the most damage per point for any class really. Similar ta a critical strike multiplier, the warefare multiplier is calculated after the initiall finesse and dualwield damage calculations. But because the warfare multiplier starts at 1.0 and the scoundrel crit multiplier starts at 1.5(i think) one point in warefare gives you a larger percentage increase in damage. The same holds true when warefare is compared to huntsmans highground multiplier which starts at 1.25. That said, scoundrel MS is a big benefit.