[quote=Nashes]
The equipment set stat "Class_BloodMage_Preview" is working just fine. It's being utilized in game on a character and the equipment is tangible to the player when said character dies.
So I'm confused as to why this isn't working, what am I missing? I also find it highly curious as to how you cannot find anywhere in the stats menu where Class_x_Preview equipment is defined, yet the default classes magically have an appearance when you use them.
Would be extremely unfortunate if this is hard-coded, and takes away the point of being able to call a custom stat in. [/quote]
I am also creating a custom class and found the location to edit the preview equipment;
[img]https://imgur.com/a/k4Q2q[/img]
Using this you can copy an entry over to your project, and then easily create equipment sets there, This worked for me.