Don't know when this weeks big patch hits, so here's todays findings:

*Tried traveling with the other entrance to the Seeker camp (near the bell); same 'can't reach'.
*Transforming from one species to another with the changer mask inproperly fails to apply the proper icon, changing it into the default Red Prince icon till changing back to normal and to another species again.
http://steamcommunity.com/sharedfiles/filedetails/?id=1155460850
*Bahara's "As you wish" is almost inaudiable
*There is a rug at Exter's former location that has the pickup icon, has an inventory icon (if dragging over inventory) but just refuses to enter the inventory in ANY way.
*The 2 books near Exter's former location remain "book" after reading. One of them is a copy of violently shred book found in the Fort ('Claws of Deceit').
*So in my attempt to finish the Griff quest I found if I tried to put the Drudae inside the orange, the orange just dissapears. Dropping the orange, then opening it, then entering the Drudae does work as intended. Very odd;
https://youtu.be/B2py7D56hLQ
**Sadly enough it didn't do much difference, even the Drudae-filled oranges Griff thinks there's nothing inside and attacks me smirk.
*How is 10% of 40 3?
http://steamcommunity.com/sharedfiles/filedetails/?id=1156040657
http://steamcommunity.com/sharedfiles/filedetails/?id=1156040549
*Similar issue to the lever with the light in Braccus Maze dungeon reward, it'll make the curse last on the Band of Braccus even if wearing it, forcing you to re-equip to fix.
*Lord Withermoore only appears at this light if you bless it? Otherwise not? Also didn't I release him by smashing his soul-jar? Also it doesn't lock the quest if I reject it? Also if I just open the door as intented his quest wont end? Blessing it doesn't actually help at all, only using source in convo? It makes very little sense to actually do any of this, and will loose you 2000XP if opening the door yourself smirk Very odd setup.
*Okay, what? Why can we reach THIS very far-away skeleton but are all the others locked up ontop (also in another room) are out of reach?
https://youtu.be/hJiItsoCJCY
*Of the deck of cards you can pick at at the Necromancers 2 stack, 1 doesn't
*Battering Ram says "requires a Melee Weapon" but doesn't ACTUALLY reinforce this law, allowing my ranger with boots giving it to use it with his crossbow;
http://steamcommunity.com/sharedfiles/filedetails/?id=1156041605
http://steamcommunity.com/sharedfiles/filedetails/?id=1156041709
http://steamcommunity.com/sharedfiles/filedetails/?id=1156041793