Hi everyone, obviously i'm in love with the game and i'm having a lot of fun. But something is bugging me off.
The game has a lot of different skills to try and play with but i'm reaching the end of Act II and i feel like i've seen pretty much all of them (according to the wiki anyway).
While i was having a blast leveling up and discovering the new skills i could put on my characters to improve my strategy, i feel like my team is now in a stale state. All i do is gaining more stats, and hitting harder but the way i play them is becoming more and more motonous.
I was really hopping to discover some new ways to play each magic school until the very end. It's kind of frustrating.
Maybe the issue here isnt about the amount of available spells but more about their distribution along the whole adventure. And maybe some of them are too much alike. I dont really know but either way, it put me off.
And i could make the same comment about talents. From the very beginning you pretty much know what talents you can have and there's no real "endgame" game changer talent.
I really feel like DOS:1 was a lot more balanced in this regard as i was discovering new master skills until the very end and IIRC some talents were only unlocked if you had high skills
Anyone else feeling the same ?