1. Does raising the attitude of merchants change anything other than lowering prices? Do they maybe offer more or better goods, or lower tension?
2. Does Strength affect what a character can move by Telekinesis?
3. Does anyone bother to sneak in combat? I was looking at the Guerilla talent that gives 25% damage when sneaking, and can only think that would be useful on an opener move, or could a high sneak character actually sneak in battle and use that effectively?
By effectively, I mean will spending that 1AP to Sneak equal the value of saving it and being able to use a 2AP attack next round.
4. When you recruit the story NPC's like Sebille and choose what you want them to be through the dialog, how are their initial skills picked? A Cleric in pre-game character building lists Necromancer +1 as one of the skills, but if I tell Ifan to be a Cleric, he doesn't have a point in this.