Originally Posted by Mungrul
So I've been playing more with the No Scaling mod, and I think it's near perfect. The big important encounters are still difficult, gear remains almost permanently relevant, with it being worth keeping around even early game uniques, and I'm no longer spending more time shopping than adventuring.
It's possibly a little too easy, but I suspect that even unmodded, with the abilities I have at this stage of the game it would be just as easy.



Just registered an account so I can comment on this. I tried the mod, with different scalings. The no scaling at all is nice, but the game did prove to be too easy. Or to be more precise, the damage overscaled the amount of armor/HP when you had good weapons (for enemies as well). I would feel that no scaling would work better if we had twice as much HP and armor (exact value up for debate). To be fair this was my experience in driftwood, not sure if it remains the same later on.

Last edited by vometia; 03/10/17 07:00 PM. Reason: formatting