isn't thievery kind of essential wrt quests that involve getting past locked doors (all in the family for example)

i never steal primarily because i have no levels in sneak, but i always have someone with eventually maxed thievery (preferably an undead character so i can forego lockpicks) to get past doors or open chests

the thing i personally don't like about thievery is that in order to get complete mileage out of it you need at least a couple of levels in sneaking (as far as i know? maybe there are ways to steal without sneaking that i'm not aware of), but that's more my own issue and not the game's at all since it's my own prerogative to not pump points into sneaking on any characters since i find myself almost never using it

i like lucky charm the way it is and even without it don't normally have any issue with money. its impact earlier on in the game is not that big as it is, calling it game breaking is hyperbolic

whether thievery is game breaking is more up in the air, but since i don't use it to the full extent that it can be used i couldn't comment
Originally Posted by Kalrakh
If you want to play good guys, being forced into using source and thieving is pretty much gamebreaking, because good guys would not want to do such things.

oh please, all my source is ethically farmed

Last edited by miaasma; 04/10/17 01:01 AM.