Have any of you armour haters played mass effect? It's the same deal. Maintaining your shields or armour whilst disabling the enemies is a core part of the game. Dos2 is the same and I'm not sure people have figured that out. Maintaining armour is core to the game and without it you get rocked hard.
Without going into too much detail (I'm at work), the offensive capabilities of magic and physical attacks differ. Magic handles aoe better, physical is more single target. Similarly, warrior armour has more physical armour, mage armour has more magical armour. Warriors beat on mages, mages beat on warriors.
There's a dynamic there and the game is built around that. It's not a case of me imposing my opinion, it's how the game is built and you're either for it or against it.
Additionally, I don't recognise all those points as being valid or true counter points. Not to say there aren't foibles, but just because you say them doesn't make them true.
Last edited by Igniz13; 04/10/17 02:22 PM.