Main: hydro summoner. More by accident than design. I get heal on the main char as I did in dos and summoner is because I thought the cat scaled with summon and I ended up with +6 summon on gear.
2nd is air/fire accidentally made them the same as main but branched out later into fire.
Then it's 2h warfare and earth for beast
Sebille has thief stuff and necro but switches to ranged bow if needed.

My second game will be better planned.


gambling on some rng cc affect is not a deep strategic decision. It's just a sign of gambling addiction.